jeff young  
  ::  home  ::  portfolio  ::  resume  ::  

     This class covered advanced rendering techniques, focusing on the Renderman specification. Images were rendered using a Renderman compliant package, 3Delight.
     Dr. Rosalee Wolfe provided much of the framework for this classes' projects. I wrote all shaders to specification. Topics discussed in class include:

  •  Renderman syntax
  •  primitive data types
  •  transformation and attribute blocks
  •  shaders and sl:
    • surface shaders
    • light shaders
    • displacement shaders
  •  the plastic shader and the Phong model
  •  texturing using multiple tif images
  •  the alpha channel
  •  antialiasing
  •  coordinate systems:
    • object
    • world
    • shader
    • normalized device
  •  texture mapping:
    •  planar
    •  cylindrical
    •  spherical
    •  box
    •  reflection
  •  bump mapping
  •  procedural texturing

:: Renderman ::
:: Renderman gallery ::
     Images generated in this class can be seen on the gallery page.

     :: Go to the gallery page ->
all content copyright © 2004-2005 jeff young