| jeff young | ||
| :: home :: portfolio :: resume :: | ||
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The movies and images presented here were done for classes I've taken. The movies were done in Lightwave, the stills were rendered in POVRay. |
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Assignment: use POVRay's texturing utilities to get across a clean, pristine feel for the water molecules and a dirty, corrupt feel for the benzene molecule. |
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Assignment: use POVRay's image map texturing (the game board's texture). |
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Assignment: use POVRay's height map utility to build terrain. |
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Assignment: create a reaction shot. |
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Assignment: create a walk cycle. |
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A procedurally generated image using a rose curve equation and geometric primitives. |
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Desert first. This is the final image created in the Renderman class. The inspiration was C.S. Lewis' story, 'The Lion, the Witch and the Wardrobe." |
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Pretty much my first Renderman compliant image after messing around with the primitives for awhile. |
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A shader that modulates the specular component. |
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Shaded with a texture written in class, layers about four tif images to create the dirty rug. |
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A leaf, using the same texture shader as above. |
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A project that combines an image found on the internet with some primitives to show "something is going to happen." |
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Demonstrates a reflection map shader on the ubiquitous teapot. |
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A stripe shader. |
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A bullseye shader. |
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A checkerboard shader. |
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| all content copyright © 2004-2005 jeff young |